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Sonic unleashed death scream
Sonic unleashed death scream










sonic unleashed death scream

  • Fixed a bug where Were-Spin could hurt other players in co-op.
  • Fixed a big were the werespin wouldnt damage some object types.
  • Made it so you can always doublejump after grappling a boss.
  • Fixed a bug where you wouldnt grapple towards certain objects the hand collided with (Thank you Tatsuru).
  • Made the hand detection code more efficient and consistent.
  • Fixed a bug were battle music carried over between stages.
  • Fixed an animation bug with the WereSpin when being pushed upwards by fans.
  • Normal acceleration when run button is disabled.
  • Fixed the WereSpin not properly extending the battle music.
  • Fixed being able to WereSpin after exiting a level.
  • Fixed being able to WereSpin in DSZ water slides.
  • It really goes to show how goofy his face was in the earlier versions. Wow, this came out of nowhere but I'm glad you took the time to make Werehog look nicer.

    sonic unleashed death scream sonic unleashed death scream

    I can't believe how hard this was to find, thank you so much for finding the Werehog's jumping SFX, we owe you one. Thank you for letting us use your adorable Chip sprites and also your suggestions for improving Werehog's movement, as well as my sprites in general!! I hope you enjoy playing him as much as we enjoyed designing him. I kinda wanted to do my own take on it so I went ahead and did it :p Thank you for making the original Werehog CSS. Thank you so much for making the Werehog super unique!

    sonic unleashed death scream

    Tatsuru for letting us use their Amyhugs script, and Lach for helping spork fix a nasty flipped gravity bug. Rumia1 helped a ton with testing and suggesting different ideas plus helping spork with the coding. MotdSpork, rumia1, Tatsuru and Lach! -ScriptingĪbsolutely everything about Werehog's abilities, sound effects and visual effects is thanks to MotdSpork.












    Sonic unleashed death scream